About Chainle.me, an independent word game

Chainle.me is run as an independent fan project. The puzzle bank is written for this domain and checked by hand before a date is scheduled. The site is not affiliated with chainle.io, it is not endorsed by the people who operate that game, and it is not an official product. If you need a person, write to hello@chainle.me.

Diagram of the Chainle.me board: five rounds, clue chips, one word field, and a score out of 1,000.
Five rounds, one word each. The score is a link, not a race.

Who runs Chainle.me

There is no company behind the score and no account system collecting a profile. Chainle.me is a fan-made word game published at this domain by an independent project. The contact address is hello@chainle.me. Mail sent there reaches the people who maintain the puzzle calendar and the site. It does not reach chainle.io, and a reply from this address should never be read as a statement from that game. The project does not sell memberships, and the first version does not carry advertising.

The name on the door is Chainle.me because that is the site you are playing. The structured data on the home page names the publisher Chainle.me and adds a disambiguating line so a machine reading the page does not fold this site into a different product: independent fan-made game, not the official Chainle product. The footer repeats the human version of that line on every page. If a sentence anywhere on the site sounds like it is claiming a license, a partnership, or a ranking, treat that sentence as a bug and send it to the contact address.

Why this site exists

Daily word games reward a short, shared habit. This one asks for a connection rather than a spelling reconstruction. A round shows one, two, or three clues and asks for a single English word that meets them. Five rounds make a day. The home page is the day's set, rendered as HTML so the clues are readable before a script runs. Players who want the rules in prose can read how to play Chainle without opening the developer tools. Players who want the arithmetic can read the Chainle scoring rules. Players who want another set can open Chainle Unlimited without touching a streak.

The site also exists because a playable page and a readable page should be the same page. A board that appears only after JavaScript paints an empty container is a poor invitation, and it is a poor document. Chainle.me ships the board, the explanation, and the independence notice in the first response. Scripts then remember your rounds, count down to 00:00 UTC, and copy a share card that leaves the words out.

How the puzzle bank is made

A daily file contains five rounds. The first three are two-word bridges, the fourth is a three-word bridge, and the fifth is a closest connection. Each round has clues, one strongest connection, zero or more accepted alternatives with preset scores, and an explanation of at least three sentences. A validator checks the shape, the calendar, the character set, the uniqueness of the five golds inside a single day, and the length of the explanation. A build then copies into the public site only the dates that have reached 00:00 UTC. Later dates stay in the project data so they can be reviewed and rolled back. They are not written into the HTML, the sitemap, or the script that runs in the browser.

Checking a round means more than counting sentences. The clues and the gold have to be common English words. The gold has to be explainable without a private joke. The accepted scores have to sit below 1,000 and describe narrower links, including links that fit only one clue and therefore stay low. The five golds in a day must differ. The set must not be an offensive pile-up or a stack of trademarks. Classroom examples used on the rules pages are kept in their own file so a lesson does not have to spend a future daily puzzle to make its point. The practice pool is a fourth collection. It is public, it is finite, and it never writes the daily streak.

The first published run holds at least sixty daily sets, numbered from 10 November 2026 as No. 1, plus a practice pool of thirty-six sets. Sixty is the stock on the shelf. It is not sixty pages dumped onto the web on the first morning. The archive grows when a date is released. That is slower, and it is the point. A page that exists before its puzzle should exist is a leak. A page that exists with nothing but a date and a template sentence is thin. Released pages carry the clues, the listed connections, and the explanation.

What Chainle.me will not do

It will not publish chainle.io's daily puzzles, past or present. It will not open a hints page, a solver, or an "answer today" page for that game or for this one. The archive explains our own released puzzles because they are ours. It is not a worksheet for a different calendar. It will not claim a license, a partnership, or a ranked place in someone else's lineup. It will not use that game's cream page color or its chain-link mark. The mark on this site is five small blocks, one for each round.

It will not add accounts in order to save a streak in the cloud. Local storage is a choice you can see and delete. The privacy policy names the keys. The terms of use say what the scores are not: they are not a certificate, not a ranking against other players on a server, and not a promise that every fair association was listed. The Chainle FAQ collects the same boundaries in question form.

Scores, word lists, and mail

The scorer is a meaning table with a hand-checked floor. The common-word file used to reject non-words is a public frequency list of everyday English, plus a short extra file for a handful of classroom words the frequency list missed. Gold answers match before that file is consulted, so a listed connection still scores if the frequency list is shy. Meaning scores use ConceptNet Numberbatch 19.08 English vectors by the ConceptNet project, shared under CC BY-SA 4.0. Send a note if a released explanation is factually wrong. Include the date. Do not send unreleased dates expecting a confirmation, because the reply will not contain those clues.

Chainle.me is a fan project sitting beside a game other people already play. The respectful version of that fact is repetition: own puzzles, own explanations, no affiliation, a visible contact, and no pretend badge. The playful version is the board on the home page. Both are this site.